Stakeholder and patient experience with virtual reality in burn treatment – a study of the Cold River application in a clinical setting
Autoři:
M. Zielina 1; R. Zajíček 2; B. Lipový 2
Působiště autorů:
Department of Medical Ethics and Humanities, Second Faculty of Medicine, Charles University, Prague, Czech Republic
1; Clinic of Burn Medicine, Third Faculty of Medicine, Charles University, and University Hospital Královské Vinohrady, Prague, Czech Republic
2
Vyšlo v časopise:
ACTA CHIRURGIAE PLASTICAE, 66, 3, 2024, pp. 112-119
doi:
https://doi.org/10.48095/ccachp2024112
Zdroje
1. Yeung AW., Tosevska A., Klager E., et al. Virtual and augmented reality applications in medicine: analysis of the scientific literature. J Med Internet Res. 2021, 23 (2): e25499.
2. Li L., Yu F., Shi D., et al. Application of virtual reality technology in clinical medicine. Am Transl Res. 2017, 9 (9): 3867.
3. Chinnock C. Virtual reality in surgery and medicine. Hosp Technol Ser. 1994, 13 (18): 1–48.
4. Hoffman HG., Doctor JN., Patterson DR., et al. Virtual reality as an adjunctive pain control during burn wound care in adolescent patients. Pain. 2000, 85 (1–2): 305–309.
5. Lipový B., Suchánek I., Gregorová N. Doživotní následky po popálení jako trest za neposlušnost. Pediatr Praxi. 2011, 12 (3): 199–200.
6. Herndon DN., Ross E., Blears EE. Challenges and opportunities in contemporary burn pain management. Pain Medicine. 2018, 19 (4): 641.
7. Spronk I., Polinder S., Van Loey NE., et al. Health related quality of life 5–7 years after minor and severe burn injuries: a multicentre cross-sectional study. Burns. 2019, 45 (6): 1291–1299.
8. Gauffin E., Öster C., Sjöberg F., et al. Health-related quality of life (EQ-5D) early after injury predicts long-term pain after burn. Burns. 2016, 42 (8): 1781–1788.
9. Scapin S., Echevarría-Guanilo ME., Junior PR., et al. Virtual reality in the treatment of burn patients: a systematic review. Burns. 2018, 44 (6): 1403–1416.
10. Triberti S., Repetto C., Riva G. Psychological factors influencing the effectiveness of virtual reality-based analgesia: a systematic review. Cyberpsychol Behav Soc Netw. 2014, 17 (6): 335–345.
11. Ioannou A., Papastavrou E., Avraamides MN., et al. Virtual reality and symptoms management of anxiety, depression, fatigue, and pain: a systematic review. SAGE Open Nurs. 2020, 6: 2377960820936163.
12. van Twillert B., Bremer M., Faber AW. Computer-generated virtual reality to control pain and anxiety in pediatric and adult burn patients dur- ing wound dressing changes. J Burn Care Res. 2007, 28 (5): 694–702.
13. Kipping B., Rodger S., Miller K., et al. Virtual reality for acute pain reduction in adolescents undergoing burn wound care: a prospective randomized controlled trial. Burns. 2012, 38 (5): 650–657.
14. Matsangidou M., Ang CS., Sakel M. Clinical utility of virtual reality in pain management: a comprehensive research review. Br J Neurosci Nurs. 2017, 13 (3): 133–143.
15. Mader S., Natkin S., Levieux G. How to analyse therapeutic games: the player/game/therapy model. International Confererence on Entertainment Computing 2012.
16. Zielina M., Šmahaj J., Raudenská J., et al. Využívání a vytváření terapeutických her ve virtuální realitě a model hráč/hra/terapie. Ceskslov Psychol. 2022, 66 (3): 332–348.
17. Wang H., Liu G., Hu S., et al. Experimental investigation about thermal effect of colour on thermal sensation and comfort. Energy Build. 2018, 173: 710–718.
18. Wain HJ., Amen DG. Emergency room use of hypnosis. Gen Hosp Psychiatry. 1986, 8 (1): 19–22.
19. Trost Z., France C., Anam M., et al. Virtual reality approaches to pain: toward a state of the science. Pain. 2021, 162 (2): 325–331.
20. Mütterlein J. The three pillars of virtual reality? Investigating the roles of immersion, presence, and interactivity. Hawaii International Conference on System Sciences 2018.
21. Witmer BG., Singer MJ. Measuring presence in virtual environments: a presence questionnaire. Presence. 1998, 7 (3): 225–240.
22. McMahan A. Immersion, engagement, and presence: a method for analyzing 3-D video games. The Video Game Theory Reader: Routledge 2003: 67–86.
23. Geslin E., Bouchard S., Richir S. Gamers’ versus non-gamers’ emotional response in virtual reality. J Cyberther Rehabil. 2011, 4 (4): 489–493.
24. Jarvis L. Narrative as virtual reality II: revisiting immersion and interactivity in literature and electronic media: by Marie-Laure Ryan, Baltimore, John Hopkins University Press, 2015, 304 pp. Taylor & Francis, 2019. Int J Perform Arts Dig Media. 2019, 15 (2): 1–2.
25. Le May S., Tsimicalis A., Noel M., et al. Immersive virtual reality vs. non‐immersive distraction for pain management of children during bone pins and sutures removal: a randomized clinical trial protocol. J Adv Nurs. 2021, 77 (1): 439–447.
26. Felnhofer A., Weiss L. Overcoming pain with virtual reality: exploring the potential of VR as a tool for pediatric pain management. Dig Psychol. 2023, 4 (1): 27–34.
27. Hoffman HG., Rodriguez RA., Gonzalez M., et al. Immersive virtual reality as an adjunctive non-opioid analgesic for pre-dominantly Latin American children with large severe burn wounds during burn wound cleaning in the intensive care unit: a pilot study. Front Hum Neurosci. 2019, 13: 262.
28. Smith V., Warty RR., Sursas JA., et al. The effectiveness of virtual reality in managing acute pain and anxiety for medical inpatients: systematic review. J Med Internet Res. 2020, 22 (11): e17980.
29. Almeida A., Rebelo F., Noriega P., et al. Virtual reality self induced cybersickness: an exploratory study. Springer International Publishing 2018.
30. Shafer DM., Carbonara CP., Korpi MF. Modern virtual reality technology: cybersickness, sense of presence, and gender. Media Psychol Rev. 2017, 11 (2): 1.
31. VIVE [online]. Available from: https: //www.vive.com/us/newsroom/2020-03-02/.
Martin Zielina, MD
Department of Medical Ethics and Humanities
Second Faculty of Medicine
Charles University, Prague
V Úvalu 84
150 06 Praha 5
Czech Republic
martin.zielina@lfmotol.cuni.cz
Submitted: 20. 9. 2024
Štítky
Chirurgie plastická Ortopedie Popáleninová medicína TraumatologieČlánek vyšel v časopise
Acta chirurgiae plasticae
2024 Číslo 3
- Metamizol jako analgetikum první volby: kdy, pro koho, jak a proč?
- Neodolpasse je bezpečný přípravek v krátkodobé léčbě bolesti
- Význam monitorování hladiny anti-Xa u pacientů užívajících profylaktické dávky enoxaparinu − série kazuistik
Nejčtenější v tomto čísle
- Stakeholder and patient experience with virtual reality in burn treatment – a study of the Cold River application in a clinical setting
- Editorial
- Efficacy of collagen and elastin matrix in the treatment of complex lower extremity wounds
- Delayed two stage breast reconstruction with acellular dermal matrix